
- SKYRIM SWEETFX PREST INSTALL
- SKYRIM SWEETFX PREST MOD
- SKYRIM SWEETFX PREST MANUAL
- SKYRIM SWEETFX PREST CODE
Run game, use PAUSE key on keyboard to activate/deactivate it.
SKYRIM SWEETFX PREST MANUAL
Installs the same as it would for Skyrim (I would use the manual version, then just drag and drop the stuff from the Preset 1 folder into the KoA directory), just put it in the steamapps/common/KoA folder. I recommend turning up your brightness in-game though when using this, until you can barely see the symbol on the third rectangle.

Only thing it doesn't fix is the widescreen, which I have no issue with anyway.
SKYRIM SWEETFX PREST INSTALL
Works pretty much the same, one install (drag and drop manual install), doesn't need to be running, a simple slider EXE to adjust stuff, etc. Once it gets to in game content (Cutscene counts), then press ctrl+alt+f1 (Or whatever button you picked instead of f1)Ĭhillin' eredeti hozzászólása:I just use this: Now open up your game, leaving widescreen fixer open and load a save or start a new game. Go into settings tab and change the hot keys so ctrl is ticked, alt is ticked, and click on the box then press the f1 button (or any other button). (Pro Tip: If you have a second monitor, and only want the game on one monitor, then untick the "automatic resolution" box and set the resolution to whatever your main monitor is)

Open up widescreen fix after installing, select "Kingdoms of Amalur" as the profile, click the gear/cog beside it, then change the slider to have whatever you want your FOV to be set at (I usually go 80) and click save settings but don't exit yet. Otherwise you'll be staring at your characters backside for most of the game (Which isnt' a bad thing if it's a good looking backside I guess). I recommend to use "very low" mode or "lowest" together with complex filtering type.Widescreen Fixer: eredeti hozzászólása:Can be found here [You want this. Filter quality is limited to lowest and very low, because otherwise blurring will kill all the processing. Number of samples is about 1100 per pixel because of tracing shadows, this is very slow, about 1.5 fps on my gf650ti at 1440*810 resolution and SizeScale=1. Also it's computed with bigger range in two passes and range is internally forced to 0.3 and 1.2.
SKYRIM SWEETFX PREST CODE
I tried hbao only version and it's not differ much from my original ssao, but performance many times slower, so instead of inventing i decided to get already polished code and apply self shadowing.

Added to profiler two variables which show how many valid and invalid textures are loaded by ENBoost memory manager, because invalid textures have much longer loading times and stuttering as result (medium and low texture quality do the same).Īmbient occlusion works now like a mix of hbao and my old ambient occlusions. Be careful with it, low quality videocards or overclocked can be corrupted. Right now only ambient occlusion and indirect lighting is improved only, calculations including self shadowing of these effects. This mode enables very high quality for effects and advanced algorithms, at huge performance cost. Changed ssao/ssil code for faster performance on videocards with memory like AMD Fury.Īt this moment 4096 bit memory is very slow and have some bad sides for effects like ssil, but i hope such memory type will be widely used in future, so i did more optimal code for it or any other videocard with 384+ bit interface.Īdded BruteForce with new hotkey (shift+b) for screen archers.
SKYRIM SWEETFX PREST MOD
Graphic mod ENBSeries / patch ENBoost 0.279Ĭhanged ENBoost memory manager by forcing memory statistics of the mod only to reduce issues with bad drivers and software.
